One little nightmars oc2/18/2024 ![]() I have to point out some problems with Little Nightmares, however, one of them being its load times, being insanely long for a game of its size and scope. Honestly, the less you know, the better, just like in Inside. Without trying to spoil too much for you (it’s better to know as little as possible), it’s about a little girl being trapped inside a freakish vessel trying to escape as well as dealing with survivalist themes. I need to give major props for the game’s story. Add a real tense and loud heartbeat sound whenever they get close to you and there’s your recipe for videogaming tension. This turns every single encounter with those baddies a truly terrifying experience, forcing you to look for any single element in the environment to help distract those monsters and let you escape unharmed. Like in many horror games, for the most part you can’t defeat those big baddies, you constantly need to avoid letting them notice your presence, as they can easily outrun you and kill you with just one hit. ![]() Those enemies are one of the game’s major strengths, not only due to their grotesque looks, but also due to how they manage to mess with the player. The (sometimes too) dark environments are deliciously disturbing, as well as the enemies you encounter, pulled straight out of your deepest childhood fears. The visuals are fantastic, and at the same time, completely haunting and bizarre, looking like they came directly from Tim Burton’s wackiest nightmares. If you thought Inside was weird enough (especially that last act), you’ll love the fact that Little Nightmares is way weirder than that from start to finish. Little Nightmares is all about its style and its atmosphere. A more terrifying hell’s kitchen than Gordon Ramsay’s
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